Vagabond Gamers – Spirit of ’77: Cruise Ship of the Damned Actual Play, Part 2

Disco ZombiesIt seems that last week, things took a little turn for the worse for the heroes on the SS Tangerine.  Now, while Sammy Summers’ roaming gang of Texas Tornado cheerleaders have been kicking ass and taking names, the Colonel has had his pick from a bevy of beauties, and Gemini seems to be getting much closer to Roz courtesy of his everlasting supply of pills, zombie frat boys really have a way of mucking up escape plans.  What’s in store for the Spirit of ’77 crew on part 2?  Tune in and find out!!

GM and Editor Notes – We unfortunately lost Kevin due to an internet outage near the end of the game, but I feel we tied up his storyline rather well.  Enjoy!

Matt Signature

 

Closing Song – Carry On Wayward Son– written and performed by Kansas

 . . . . .

 

Share

Vagabond Gamers – Spirit of ’77: Cruise Ship of the Damned Actual Play, Part 1

Cruise Ship of the DamnedDavid Bowie, Colonel Sanders, and the Captain of the Dallas Cowboys Cheerleaders all take a ride on The Love Boat… and then it got weird.  No, it’s not a joke, it’s the very first Actual Play Podcast from MITC Productions!  When the guys who created the Spirit of ’77 game first asked us to review their work, all it took was one look at the pre-gen characters to know that this would be epic!  So strap on your life vest, secure your portholes, and be sure to swab the poop deck as you cast off to adventure with Gemini, Colonel Colgrove, and Sammy Summers in part one of Spirit of ’77 – Cruise Ship of the Damned!

Continue reading

Share

Useless Drivel – Fun With Antagonism

Erotic LugeDespite all the hopes, demands, and dreams of the internet that it wouldn’t happen, we’ve brought you a new podcast episode.  Sure, you can bemoan and begrudge the reality that is another rambling and topic-less discussion, but why bother.  This podcast ain’t going nowhere. Join Matt and Robert as they embark on another less-than-thrilling adventure into the Podcast Realm, talking about all the things that you actually didn’t think mattered (even though they do).  It may not be factual, but hey, at least it’s timely – it’s a brand new episode of Useless Drivel, the podcast without a point.

Continue reading

Share

Episode 84 – Bringing a Game to Life

props

Gamers want to feel immersed and invested in the games they play and run.  Now, while this responsibility can be shared by Players and GMs alike, it will almost certainly falls on the shoulders of the overburdened GM.  Bringing something unique and memorable to the gaming table – be it a prop, ambiance, or even food – will definitely stay in the forefront of the Players minds, unlike useless details such as “Where are we?” or “What are we supposed to be doing?” or “What was the name of the guy that hired us?”  Join us this week as we welcome our special guest, MITC listener and fellow podcaster JiB of the Happy Jacks RPG community to talk about techniques to help bring a game to life.  Strap on a HazMat suit, clean out your test tubes, and be sure to have a plan as you get ready for an all new episode of Monkey in the Cage!

Continue reading

Share

Episode 75 – Uncaged 9 – Monkey: The Great and Powerful

MITC-Uncaged-flying-monkey-oz-the-great-and-powerful

Step right up boys and girls, step right up! Prepare to be astounded and amazed, excited and entertained, overwhelmed and occupied by the freakish sights that only your ears can behold!  That’s right folks, were going uncaged this week, so there’s no rules, no order, and no stopping the freakshow geek show!  Join us this week as we discuss a little bit of this, a little bit of that, and a whole bunch of other stuff!  Open up your pocket books, get in tune with your psychic side, and kiss the bearded lady good-bye as you settle in for a brand new episode of Monkey in the Cage.

Continue reading

Share

Are Post-Apocalyptic Settings the Best Settings?

Well, it looks like I have to wait until February for The Walking Dead to come back, and as much as that’s going to suck, it does give my brain a chance to think on other end-of-the-world scenarios.  Pop-culture is bombarded with the “threat” of the Zombie Apocalypse, but having grown up in the tail end of the Cold War, I still remember how a very REAL apocalypse cast a very palpable shadow on the western world.  Post-apocalyptic settings are no strangers to a large group of gamers, but let’s take a look at what the end of the world as we know it has to offer!

Continue reading

Share