Hey boys and girls! Start your holiday weekend off right with the most questionable podcast in your feed! Join your hosts Robert, Matt, and The David as they discuss the nonsense and shenanigans that make up their oddly strange and boring lives! From weird betting practices to even weirder parking lot conversations, this episode has a little bit of everything that you probably don’t want to know about. Plug in, listen up, and prepare to need a good washing afterwards because it’s a brand new episode of Useless Drivel – A Podcast Without a Point.
What happens when you do something half-assed, ill advised, and only marginally supported? Podcasting, that’s what! Your hosts, Matt and Robert, are back this week and boy, they sure are throwing their privilege around! Sure, they may not fact check, only moderately amuse, and quite possibly offend, but one thing is for sure, they won’t swindle their listeners out of thousands of dollars… just millions of brain cells. So, sit back and relax in the lukewarm moistness of poorly inflated children’s entertainment that is life as you listen to another episode of Useless Drivel – A Podcast Without a Point!
The subject of time travel has attracted me since I was a kid. Funny enough, my first exposure to it was Disney’s ‘disnification’ of the Charles Dicken’s classic, A Christmas Carol named Mickey’s Christmas Carol. This adaptation was given a more lighthearted approach, but one thing that stayed the same was the death of Tiny Tim. When I saw Mickey say goodbye to his son with glassy, tear-filled eyes, it broke my little heart. It still breaks my heart. So I was happy to see Scrooge change his ways. My next brush with time travel was 1984’s The Terminator. The idea of an unstoppable killing machine that can travel through time to kill you had me piss scared. As you can see, my dear parents didn’t have a problem exposing me to multiple acts of violence and coarse language — but you throw in some Linda-Hamilton-boobies and now we have a problem. If you could sit in that room (in 1985) you’d see two adults watching the conception of humanity’s hope against the machines and a small boy with a sheet over him looking like a covered piece of expensive furniture that belongs in an old English manor.
Have you ever wanted to completely expand your gaming horizons, but never really had the courage to? Well, you’re not alone! Join us this week as the Monkey in the Cage crew brainstorms over all manner of gaming and storytelling ideas we have yet to face. We’ve got a little bit of everything to pique your gamer curiosity. While all the ideas may not be new or untested, they sure are strangers to us! So, shine up your non-genre specific armor, ready your temporarily indiscernible weapon, and prepare your as yet determined dice and /or card-like implement as we delve into this week’s discussion on unique gaming ideas!
Well, July is just around the corner. You know what that means!?! San Diego Comic-Con! Wait, what did you just say? You didn’t get tickets? Well, neither did we. Luckily, we were able to take advantage of WonderCon’s temporary relocation to Anaheim, California this year and we’re here to bring you a little taste of our WonderCon 2012 experience. Join us this week as we discuss some of our favorite experiences on the convention floor this past weekend, as well as our take on how WonderCon stacks up to the nerd-fest that is San Diego. Grab your three day passes, hit the ATM, and don’t forget your poster tube (seriously, don’t) as we bring you WonderCon 2012!
You walk into a room. It has some walls and there are some figures in it. What do you do? Sound familiar? If you’ve ever played a role-playing game, you’ve undoubtedly heard countless iterations of varying detail along those lines. Some may have been incredibly memorable, while others as vague and unappealing as the one written above. If you suffer from lack of attention to detail, or symptoms of poorly descriptive writing, just ask your favorite podcast Monkey if Episode 13 is the right prescription for you.
This week the podcast crew is talking about what (in our opinions) are some of the ins and outs of successful worldbuilding. Everything from visual props to novel length world history, we look at some of the various aspects of world-building and campaign management that we think will help breathe some long-lasting life into your adventuring party’s world. Strap on your ears, take some notes, and enjoy this week’s discussion on bringing a setting to life.