So, if you’ve been listening to the show, following me on Twitter, or read any of my articles, you’ve probably figured out that I’ll be going to GenCon this year. That being said, it would be in my best interest to squirrel away as much cash as possible and definitely NOT spend it on Kickstarter… but what can I say? Awesomely epic opportunities of gaming uniqueness only come along like every few weeks, so I have to take advantage of them, right? Well, this week, I got in on the absolute best/worst gaming Kickstarters ever – Epic Level Entertainment’s World’s Worst Dungeon Crawl! Check out the official press-release after the jump.
2013 is only about a week old, so I feel it’s still young enough in the year to reflect on my personal top five gaming moments of the year past. 2012 was surely filled with plenty of gaming – from board games and video games to RPGs and podcasts – so I thought I should give a nod to those out there that made last year one of (if not THE) best years in gaming I’ve had. The following are in no particular order.
Okay, to be honest, I really like the picture for the post because, hello… Death Metal Lawn Gnome Bard!?! Hell yes! More importantly, is the nod this awesome picture of insanity and text gives to gestaltism and the idea that the whole (the Player Character in this example) is primary to the sum of its parts (stats, equipment, powers, etc.), which are all secondary. Robert’s article last week, “I Was a Teenage Munchkin,” and the recent creation of a Sundered Skies character for a play-by-post game made me want to look into something that I’ve always taken great stock in, character backgrounds, and give my two cents on the topic.
Here it is boys and girls, the illustrious Third Act of the Skyrim Six’s violently idiotic rampage across all of Northern Tamriel. If you have no clue what I’m talking about, go back and read Part I and Part II before venturing forward into the epic conclusion of our Gateway 2012 quest for vengeance, lost parents, and a little sumthin-sumthin’ from those ever elusive girl dragons. So, without further adieu, the finale of Kimi’s Skyrim: Vikings vs. Dragons!
Two weeks ago, I brought you the first installment of what may have been the most epic one-shot convention game, ever. This week, I continue the tale of the “Skyrim Six,” the name I’ve given to the dysfunctional band of dragon brothers I and my fellow gamers brought to life, undoubtedly to both the chagrin and entertainment of our extremely patient GM, Kimi (aka @LadyAdeena). If you haven’t already, go check out Part I, then prepare for the next level of epic dragon shenanigans after the jump!
So, for Labor day weekend, @RobMITC and I spent our time down at the Sheraton hotel at LAX getting our game on at Strategicon: Gateway 2012. This was my first foray into a gaming convention and truly the first time I had sat down to role-play with a group of complete strangers. To say the least, I was intimidated, but within 30 minutes of starting the day’s first one-shot, I knew I was involved in something awesome. Something epic. Something LEGENDARY! How could it not be when, in the Skyrim: Vikings vs. Dragons game, the player characters ARE F*$%ING DRAGONS!