A while back Matt posted about the various characters he created. I thought it might be interesting to put myself out there with a few of my PCs. It might make for an interesting comparison as Matt and I differ in the way we create the character; He creates an entire lineage before we play and I don’t know the first thing about my character’s personality until I sit down at the table.
In Reverse chronological order:
Feln the Halfling Ranger for Pathfinder:
Feln is unique for me due to actually coming up with the concept before I started to work on the stats, which might have led to a weaker PC than I am used to playing. I haven’t had much playtime with Feln yet, but I’ve already started to flesh out his story. Feln is a repo man, whenever someone doesn’t pay back their loan, it is Feln’s job to get the item back preferably in one piece. He’s not the strongest or toughest guy, but he’s charismatic and sneaky, so with his dog Bones and trusty urban ranger skills he can take back the items from your defaulted loan before you can say “Peck”.
Rennik the Glowborn Bounty Hunter for Savage Worlds: Sundered Skies:
Rennik started out as a Goblin that was turned into a 6 foot tall Glowborn. This left him a bit confused, which has become his default emotion. Rennik is a big dumb oaf. He not really good at anything other than punching people, so he decided to become a bounty hunter because “Those people need punching.” The biggest problem Rennik has is that he’s just too dumb to catch anyone. At this point he’s made back maybe 10 cogs out of the 200 it cost him to get his bounty hunters license.
Dolph Van Damme for Dungeons & Dragons 4th Edition:
I grew up playing D&D 2nd edition, so I have a deep undying dislike of bards and clerics, so when I was asked to join a 4E game and that I please make a leader character I threw up a little in my mouth. But due to this requirement I was able to create the greatest mandolinist? mandoliner? mandolinie? that ever lived! Dolph has that oh so wonderful trope of amnesia, so when the arty found him, he had no idea what he was doing and his only thought was that the bad guys were stealing his meat (true story). I have since decided that when Dolph gains levels he is actually remembering things from his past rather than learning new skills. Dolph is several hundred years old and has gone through this amnesia bit multiple times.
Alex White for World of Darkness:
Alex is one of those characters I’m disappointed in. He really is just me but better. In terms of an actual character he is lacking in both social and combat skills, but as of lately I think I am finally finding a good voice for him. I’ve started to let the crazy experiences affect him on more than just a surface level. Everything from girl problems to freaks to the inability to drive a car have started to make the character become more than just stats on a page. So while he was one of my weaker creations, I am exited to see where he ends up now.










