Useless Drivel – Metal Gear Melt Down and Whitehaven Hijinks

Useless Drivel Arkham Knight

Hey everyone! Did you miss us, because we sure missed you! Don’t worry, to make up for our absence last week thanks to that whole “adulthood” thing, we’ve got twice as many hosts on this show for double the awesomeness! Tune in this week as your hosts Matt and Robert are joined by Tim and The David to talk all manner of video games. From the insanity that is Hideo Kojima to the risks of this holiday’s biggest releases, the guys talk about all manner of insanity, with a little Rocky Horror thrown in the mix. So, sit back and relax, and pay no mind to the recording quality, because it’s a brand new episode of Useless Drivel – A Podcast Without a Point!

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Too Many Characters, Too Little Imagination

A while back Matt posted about the various characters he created. I thought it might be interesting to put myself out there with a few of my PCs. It might make for an interesting comparison as Matt and I differ in the way we create the character; He creates an entire lineage before we play and I don’t know the first thing about my character’s personality until I sit down at the table.

In Reverse chronological order:

Feln the Halfling Ranger for Pathfinder:

Feln is unique for me due to actually coming up with the concept before I started to work on the stats, which might have led to a weaker PC than I am used to playing. I haven’t had much playtime with Feln yet, but I’ve already started to flesh out his story. Feln is a repo man, whenever someone doesn’t pay back their loan, it is Feln’s job to get the item back preferably in one piece. He’s not the strongest or toughest guy, but he’s charismatic and sneaky, so with his dog Bones and trusty urban ranger skills he can take back the items from your defaulted loan before you can say “Peck”.

Rennik the Glowborn Bounty Hunter for Savage Worlds: Sundered Skies:

Rennik started out as a Goblin that was turned into a 6 foot tall Glowborn. This left him a bit confused, which has become his default emotion. Rennik is a big dumb oaf. He not really good at anything other than punching people, so he decided to become a bounty hunter because “Those people need punching.” The biggest problem Rennik has is that he’s just too dumb to catch anyone. At this point he’s made back maybe 10 cogs out of the 200 it cost him to get his bounty hunters license.

Dolph Van Damme for Dungeons & Dragons 4th Edition:

I grew up playing D&D 2nd edition, so I have a deep undying dislike of bards and clerics, so when I was asked to join a 4E game and that I please make a leader character I threw up a little in my mouth. But due to this requirement I was able to create the greatest mandolinist? mandoliner? mandolinie? that ever lived! Dolph has that oh so wonderful trope of amnesia, so when the arty found him, he had no idea what he was doing and his only thought was that the bad guys were stealing his meat (true story). I have since decided that when Dolph gains levels he is actually remembering things from his past rather than learning new skills. Dolph is several hundred years old and has gone through this amnesia bit multiple times.

Alex White for World of Darkness:

Alex is one of those characters I’m disappointed in. He really is just me but better. In terms of an actual character he is lacking in both social and combat skills, but as of lately I think I am finally finding a good voice for him. I’ve started to let the crazy experiences affect him on more than just a surface level. Everything from girl problems to freaks to the inability to drive a car have started to make the character become more than just stats on a page. So while he was one of my weaker creations, I am exited to see where he ends up now.

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Mouse Guard – Not Just For Beginners

This week saw the completion of our second session of the Mouse Guard RPG and the salty roleplayer in me is impressed with how transcendent the game is for both new and experienced players alike.  If you’ve never heard of the game, or think it’s targeted well below your age/experience bracket, think again my friends!  The Mouse Guard are here and they mean some serious RPG business!

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Character Death

Guest contributor Temmogen is an Ancient Great Wyrm of a DM. Who one day will realize his vision of world domination through the use of the trained rodents. You can find his sporadic game related musings at www.thelibraryoflostlegends.blogspot.com and follow his special brand of insanity on Twitter: @Temmogen.

I have been playing D&D, and other RPGs, for 32 years. Yes you read that right, since way back in 1980. Consequently, I have seen and done just about everything I can think of in relation to playing and running the game. I am by no stretch of the imagination an expert, but I have been around for a while.

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My Many Characters – A PC Snapshot

I love to create both Player Characters and Non-Player Characters as I feel that the individuals that populate game worlds are as important (if not moreso) than the game world itself.  The rest of the group has verbalized many, many, many times that I can get so wrapped up in my affinity for creating that it often gets in the way of actually playing a table-top RPG.  Be that as it may, I know that I am first and foremost a player, so this week, I’ve decided to share some of my favorite creations – past, present, and in limbo.

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Shaking off the GM Rust

What you expect when running a game...

Ok, so I admit it.  I’m really rusty when it comes to sitting in the GM seat.  We’ve run through about three sessions of my Society of Odin Steampunk d20 game, and so far I would grade my performance a solid B-.

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