Episode 80 – What’s in Your Closet?

skeletons-in-your-closet-demotivational-poster

If you’re a gamer and a geek, then undoubtedly you’ve amassed a grand collection of wondrous treasures, from boxes and books to cartridges and discs.  While some of these items may be considered mundane or even relics of geek ages long past, we all know that it goes against our very nature to part with such great gifts of enjoyment, even if we’ve never taken the shrink wrap off yet!  Join us this week as we delve into our geek closets and discuss games of all types – purchased, played, and otherwise.  Clear off the table, charge up those controllers, and for God’s sake read some damn instructions as you prepare for a brand new episode of Monkey in the Cage!

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Episode 73 – Steel and Magic Adventuring Company

Steel and Magic Adventuring Company

Every Player has memories of their first character, their first adventure, and their first adventuring party.  For some, those memories are brief – a goblin spear here, a trapped hallway there, a prick of a GM behind the screen, etc. – while for others they last weeks, months, and even years.  For us here at To-Ag Studios, that first true adventuring party lasted for half a decade, and in that five years, WE MUNCHKINED THE F— OUT!!!  Join us this week as we step back through the edition wars and discuss the origins and developments of our original Dungeons & Dragons characters.  From obscenely powerful equipment and weapons to an utter lack of regard for those silly things called rules, we reminisce (and surprise ourselves too!) about the old adventuring days.  Dial up those combat bonuses, stack on those magical enhancements, and be sure to keep a chipmunk skull close at hand as we discuss the Steel and Magic Adventuring Company on a brand new episode of Monkey in the Cage!

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Hide yo kids, hide yo wifes: [insert something about boardgames]

This picture hurts me, on the inside. Where my feelings should be.

So after a 9 hour workday and a 3 hour drive home I sit at my computer without a single topic rattling around in my head. With this in mind, I have decided to take the easy way out and post another list of things I like. This time it shall be fun rules light board/card games. Woohoo! (woohoos not included) Continue reading

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Gamer vs. Non-Gamer – The Married Life

Considering the fact that I just had my fourth wedding anniversary, I’m dedicating this post to my wife, Nikki, for putting up with my crap so far.  Boy did she not know what she was in for!

So, I was a table-top gamer well before I met my wife.  Thankfully, this fact did not impact our relationship in the slightest while we were dating or through the first four years of our marriage.  Even better, she has been extremely supportive of the time, energy, and financial contributions related to the Monkey in the Cage Podcast Experience (it’s just like The Jimi Hendrix Experience, but with less guitars and not quite as many psychedelics).

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Episode 23 – WonderCon 2012

Well, July is just around the corner.  You know what that means!?!  San Diego Comic-Con!   Wait, what did you just say?  You didn’t get tickets?  Well, neither did we.  Luckily, we were able to take advantage of WonderCon’s temporary relocation to Anaheim, California this year and we’re here to bring you a little taste of our WonderCon 2012 experience.  Join us this week as we discuss some of our favorite experiences on the convention floor this past weekend, as well as our take on how WonderCon stacks up to the nerd-fest that is San Diego.  Grab your three day passes, hit the ATM, and don’t forget your poster tube (seriously, don’t) as we bring you WonderCon 2012!

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Once a Cultist, Always a Cultist

So, I can’t really pinpoint when it was exactly that I became a fan of Cthulhu and H.P. Lovecraft.  I believe it was someplace where my years of gaming, reading fantasy novels, and my first few trips to San Diego Comic-Con intersect where my interests really started to zero in on the most famous of the Elder Gods.  However, I must admit that I am currently just a casual fan of Lovecraft and the Cthulhu Mythos, having read only a small portion of the collected works, but I find myself really inspired by the themes and imagery of close to 100 years of Lovecraft.  My Society of Odin d20 game is arguably Call of Cthulhu in Steampunk clothing, but hey, it’s my game world!  Although I’m a newcomer to the fan community, I definitely bring enthusiasm with me, so I’ve decided to share some of my favorite Cthulhu/Lovecraft things in hopes of spreading the madne… er… literary interest!

With WonderCon this weekend, I couldn’t help but think of Lovecraft.  I do remember the first Lovecraft-inspired read of mine as being a comic book that I picked up at SDCC, The Strange Adventures of H.P. Lovecraft.  Essentially, it’s about Lovecraft as a pulp writer in the 20’s, but an unfortunate series of events has led to him having writers block… which happens to be cured by Lovecraftian horrors!!  The comics are great, and Ron Howard has the rights to a film, but that ownership has been going on three years now…  Maybe Ron needs some meat spiders to make a visit and get the ball rolling!

This past week’s podcast on board games, Ramses said “Once a cultist, always a cultist” in reference to a game of Munchkin Cthulhu we all played a couple of months back.  One of the greatest aspects of this version of Munchkin is the Cultist class.  The more cultists in play, the stronger they ALL are, receiving a +2 for each one.  Plus, with the ability to turn other players into Cultists against their will, the rules state that if all players become cultists, the game ends with the highest level player winning.  Needless to say, Ramses and I teamed up and let the madness spread.  That’s what Cultists do!

Definitely on my list of must-haves/must-plays is the Arkham Horror Board Game.  It’s in the collection here at the studio, but considering my willingness to spend money on things I don’t necessarily need, I’m sure it’s only a matter of time before I add this game (and it’s multitude of expansions) to my personal game collection.  According to BoardGameGeek.com, the point of the game is for a team of investigators to clear the City of Arkham of monstrous horrors and prevent one of eight randomly drawn Ancient Ones from entering our world.  Players can upgrade their characters, equipment and spells in their efforts to keep the world safe, but what is this!!!  It only requires a minimum of one player!?!  Looks like learning to play will be educational and satisfying, unless my brain melts first.

I could go on and on and list numerous Cthulhu related anythings to you unfortunate readers, but I’ll leave you with the ski mask.  You can find them all over the internets and while prices vary, it’s really worth the cost… everyone needs one…everyone………eeeeevvvveeeerrryyyoooonnneee…..

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