Articles abound these days about the buzz that is DnD Next. From analysis of the core rules to speculations about the future, every play-tester has their opinion and each one is valid in its own right. Yes, I truly believe that. Wizards of the Coast’s modular approach to this iteration of the most popular roleplaying game in history shoots to please as many fans as possible. Wow – that’s a hefty goal, especially in this incredibly heterogeneous hobby of ours. What I don’t want to examine is the current rules or plans for DnD Next; how could I? I don’t have 20+ years of experience in game design, so I won’t tweak or nitpick where my nose doesn’t belong. Rather, I’d like to look into DnD Next only so far as it’s impact on me and then zoom out to provide some insight into how these circumstances might translate to play-test groups across the world.
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Monkey TweetsMatt Fuller: RT @MINDDRIVEorg: Every follow @minddrive, every tweet #minddrive powers kids' electric car. Spread the word! http://t.co/OF4FNG9Ik7
5 hours agoMonkey In The Cage: RT @MINDDRIVEorg: Every follow @minddrive, every tweet #minddrive powers kids' electric car. Spread the word! http://t.co/OF4FNG9Ik7
5 hours agoRobert The Skaggs: So killing zombies in @JazzIsBlues game didn't turn out so well. Shot a 8 year old girl by accident. :( hysterical sobbing ensued. #Gamex
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Monkey in the Cage Podcast
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