Another year, another convention. While we did our darndest to enjoy as much of WonderCon 2015 as possible, even a smaller big convention is hard to tackle in three days, let alone one. Join your hosts Matt and Robert as they poorly recount their experiences at this years WonderCon, while simultaneously underselling their show, destroying friendships, and over sorts of tom-foolery. Always sub-par, partially entertaining, and usually groan inducing, it’s time for Useless Drivel – A Podcast Without a Point.
First off, our apologies. No, really. Not the regular “apologies” we give you every week for producing our amazingly good/bad podcast, but for real and for true, sorry. Things were going great (depending which side of the fence you sit on) and then Matt had to go and bring it down. What a dick! Anyways, now that’s out of the way, it’s on with the show! From low-brow theology and anointed body parts to Wondercon and continuity issues, this show has enough to rub everyone the right and wrong way, simultaneously! Please note, we don’t fact check for shit, but that’s kind of the heart and soul of Useless Drivel – A Podcast Without a Point!
So back in the 80’s, before anyone here at To-Ag Studios had ever rolled up a character, delved into a dungeon, or put the beat down on some Monster Manual baddies, Dungeons & Dragons was getting a bad rap. You grognards out there are sure to remember the public outcries of Satanism and devil-worship, but now-a-days, with gaming becoming a touch more mainstream, such reactions are slightly less common (at least we’d like to hope so). However, we in the gaming community will always have the likes of Mazes and Monsters to contend with. Join us this week as we discuss our viewing of this crap-tastic, gamer-tainting Tom Hanks extravaganza! Dial in your sonar, stock up on your psyche meds, and prepare for the death of hope on a brand new episode of Monkey in the Cage!
If you were online at all Monday, you may be aware that DC Comics released writer and creator Gail Simone from the “Batgirl” title.
My reaction: shock, fear, shock, disbelief, utter disappointment [for DC Comics], and a glimmer of excitement [Marvel, you are calling her, right?].
Gail Simone, if you are unaware of who she is, is one of the most popular writers at DCU. During her career she has written “Deadpool,” “Birds of Prey,” “Wonderwoman,” “The Secret Six,” and of course, “Batgirl.” She is among the loudest supporters of DCU and particularly of the New52. Gail has been out there waving the banner and beating the drum to encourage her loyal fans to continue after DC (for a lack of a better word) destroyed their continuity. She has had one of the most successful books of their run and THE most successful female-led book. To top it all off, the most recent issues have been met with praise from fans and critics alike.
Do you ever want to just punch someone in the face, insult them for no reason, or just plain shoot them from under the table mid-sentence? Sure, we all do, but in both the real world and the game world, this can bring about a whole slough of consequences. Luckily, around the gaming table, Player’s are free to test the limits of societal norms and common decency, and as every GM knows, Players don’t just test those boundaries, they obliterate them. Recently, I’ve assumed the anti-hero archetype in a game, and I have to admit, I might be enjoying it a little too much.
I’m only a week into my journey on improving myself as both a Player and a GM and I’ve already hit a major obstacle that requires time, patience, and a whole lot of brain power (that I’m not sure I have.) I’ve mentioned before that I am a real nuts-and-bolts person when it comes to gaming, but in checking out a couple of new game systems and settings to prep for one-shots, I have come to a major realization: I don’t know if I am rules-heavy or rules-light, and it is driving me INSANE!