So after a 9 hour workday and a 3 hour drive home I sit at my computer without a single topic rattling around in my head. With this in mind, I have decided to take the easy way out and post another list of things I like. This time it shall be fun rules light board/card games. Woohoo! (woohoos not included)
I have spoken about Forbidden Island before, but it deserves as much praise as I can lavish on it. Forbidden Island is one of the few games that can convert a non gamer over to the meeple side. It blends simplicity, strategy, impending doom, and teamwork in such an elegant package that I am hard pressed to find a better starter game.
I know this is suppose to be a post about games that are light on the rules and Fluxx probably has more rules than all other card games put together, but here’s the rub, see. Fluxx only has two rules at the start. Draw 1 card, play 1 card. As the game progresses the rules are added based on the cards you play. It sounds way more complicated than it is. As long as you are willing to read the cards Fluxx is a fun and simple card game that punishes strategy.
Tsuro is actually a game I found by watching Tabletop. The premise is simple. Place a tile in front of your marker, follow the path, and try to not hit the edge of the board or another player. When the board starts to get filled with tiles the chance of failure grows exponentially. I have never heard so many people yell “Get away from me!” since I grew out that porn stache and tried out to be a cheerleader.
Obligatory Munchkin. Know it, love it, cheat at it.
Play Red Dragon Inn 2-3 times, then play Red Dragon Inn and drink every time a card requires your character to drink. Now you’re playing with your liver; which must be punished heavily and repeatedly.